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Battlefield 2 Windows Game Play | Complete Collection
In Battlefield 2, players chose to fight for one of three military superpowers: the United States, the Chinese, or the newly formed Middle East Coalition. Armed with the latest modern weaponry, players took control of any of the game’s 30+ vehicles to engage in major conflicts with over 64 players in some of the largest online battles on the PC.
GRAND THEFT AUTO V | Released 2015
When a young street hustler, a retired bank robber and a terrifying psychopath find themselves entangled with some of the most frightening and deranged elements of the criminal underworld, the U.S. government and the entertainment industry, they must pull off a series of dangerous heists to survive in a ruthless city in which they can trust nobody, least of all each other.
Just Cause 3 Game Play | How to Play & Review [Video Include]
Just Cause 3 is an open world action-adventure video game developed by Avalanche Studios and published by Square Enix. Announced on November 11, 2014, it is the third game in the Just Cause series and the sequel to 2010's Just Cause 2. It was released worldwide on December 1, 2015 for Microsoft Windows, PlayStation 4, and Xbox One.
Counter Assault Forces Android Game Play
Counter Assault Forces lets you experience the real shooting adrenaline with its stunning graphics, easy controls, realistic weapons and awesome locations!Play this great FPS game: strike your enemies, protect the hostages and unlock new guns! Become the best soldier in the world, Get Counter Assault Forces Now!
Jul 20, 2018
Relic Looter | Full Walkthrough | iOS Game Play | HD
Nov 12, 2017
Destiny 2 | Released on 6 September 2017 | Windows,Playstation
DOWNLOAD FROM PLAYSTATION : CLICK HERE
Gameplay
See also: Destiny (video game) § Gameplay
Similar to its predecessor, Destiny 2 is a first-person shooter game that incorporates role-playing and massively multiplayer online game (MMO) elements.[3] The original Destiny included on-the-fly matchmaking that allowed players to communicate only with other players with whom they were "matched" by the game. To communicate with other players in the game world, players had to use their respective console's messaging system.[3] Destiny 2 features a more optimal way of matchmaking called "Guided Games", which allows players to search for clans who may need additional players for activities, such as strikes or raids. Like the original, activities in Destiny 2 are divided among player versus environment (PvE) and player versus player (PvP) game types.[4]
Character progression and classes
Further information: Destiny (video game) § Character progression and classes
As in the original game, players are able to improve their characters, referred to as Guardians, by gaining experience points (EXP) — when a set number of experience points are accumulated, the player's character will "level up" and gain improved statistics which further enhance performance in battle. Milestones, including the "main scenario" milestones, are specific tasks given to the player by non-player characters (NPCs) which reward items and EXP. Completing main scenario milestones progresses the overarching plot of the game.
Destiny 2 features the same three character classes as the original Destiny. Each class has their own specific upgrades, perks, special abilities, and three sub-classes that allow players to finely tune their individual characters to provide a different play style. After choosing a class, players select one of three species for their character: Human, Awoken (bluish-gray-skinned descendants of Humans), or Exo (humanoid machines). They can then customize their character, such as changing its gender or skin color. A character's species is only cosmetic and does not affect gameplay. Players can create two more characters to have a character of each class.[4][5]
Hunters continue to have access to the Solar-based "Gunslinger" sub-class of the original, along with its "Golden Gun" super, and the Void-based "Nightstalker" sub-class from the original's The Taken King expansion, along with its "Shadowshot" super, both with noticeable gameplay changes. The Hunter's new sub-class for Destiny 2 is the Arc-based "Arcstrider", replacing the "Bladedancer" sub-class of the original. Arcstrider's super, "Arc Staff", focuses on an electrified staff and a large amount of rapid mobility.[5] Warlocks continue to have access to the Void-based "Voidwalker" sub-class of the original, along with its "Nova Bomb" super, and the Arc-based "Stormcaller" sub-class from The Taken King, along with its "Stormtrance" super, both with several changes. The Warlock's new sub-class for Destiny 2 is the Solar-based "Dawnblade" with a super called "Daybreak", replacing the "Sunsinger" sub-class of the original. The Daybreak super allows the player to make Solar Light blades to strike enemies from mid-air, similar to the Titan's "Sunbreaker" sub-class with its super.[5] Titans continue to have access to the Arc-based "Striker" sub-class and its "Fists of Havoc" super of the original, and the Solar-based "Sunbreaker" from The Taken King, along with its "Hammer of Sol" super, both with significant gameplay changes. The Titan's new sub-class for Destiny 2 is the Void-based "Sentinel", replacing the "Defender" sub-class of the original, although the Sentinel sub-class can create the Defender's Ward of Dawn shielding bubble if this option is selected. Sentinel's super, "Sentinel Shield", allows the player to summon a shield that can block enemy fire and be used offensively, similar to Captain America's shield.[5]
Upon reaching the character EXP level cap (level 20), character progression shifts to improving their "Power" level (formerly "Light" level) by acquiring new and better equipment. This equipment can be gained through a variety of sources, including "strikes", raids, and in-game events. The three weapon classes and five pieces of armor each have a Power level; a character's Power level is the average of that gear. A higher character level allows for better equipment with higher Power levels to be equipped. A higher Power level improves damage output and defense. The highest obtainable Power level at launch was 305. Weapons and armor were reorganized in Destiny 2. In the original game, weapons were divided as Primary, Special, and Heavy weapons. In Destiny 2, the weapons are categorized as Kinetic, Energy, and Power weapons. Primary weapons and some Special weapons in the original - such as hand cannons and sidearms - are classified as Kinetic and Energy weapons. Those without an elemental damage type go in the Kinetic weapons slot while those with an elemental damage type (Arc, Solar, or Void) go in the Energy weapons slot. Power weapons include the Heavy weapons and the more powerful Special weapons from the first game, such as shotguns and sniper rifles, as well as new weapon types, such as the grenade launcher. With armor, the name of the stats have been changed. Instead of Strength, Intellect, and Discipline, there are stats for Armor, Recovery, and Mobility. Also for armor, the helmet, gauntlets, chest, legs, and class item slots have remained unchanged, but the artifacts slot has been replaced with one for a player's clan banners.[6]
Player versus environment (PvE)
Like the original game, player versus environment game types make up the majority of the game. Areas to explore include Earth's European Dead Zone (which was only a PvP map in the original), Saturn's moon Titan, Jupiter's moon Io, and the centaur planet Nessus. There is also a new social space in the European Dead Zone called "The Farm", as the main portion of the Tower of the original was destroyed at the start of Destiny 2's campaign. However, a lower, undamaged portion of the Tower becomes the main social space post-campaign. Like the original, there are Patrol missions and public events, but emphasis has been placed more on exploration of the worlds, including towns that players can visit and friendly NPCs who can be found in-game and will give side-quests. New missions were added called 'Adventures', which allow players to explore the area and go on a treasure hunt-like journey to dungeon-like areas. Some Adventures culminate in what is called a Lost Sector, which are somewhat hidden areas in worlds that lead players to a boss that yields rewards upon its defeat. Lost Sectors can be found and accessed without doing an Adventure. A map has also been added to the game, which shows the locations of the NPCs, Patrol beacons, Adventures, and Lost Sectors. The maps of these new areas are much larger than those in the original Destiny, with one being described as twice as large as any area of the original. Players no longer have to leave a planet and go to orbit to travel to another location; they can now do so immediately from their current in-game location.[4][6] Another new activity has been added called Flashpoints, which is a weekly event that takes place on one of the four planets and rotates each week. In the event, players complete a set of challenges to earn high level rewards.[7] Similar to the original game, players can pledge their allegiance to one of three factions — Dead Orbit, Future War Cult, or New Monarchy. In Destiny 2, however, the factions now compete against each other in the Faction Rally, which is a periodic event that lasts for one week. Faction points are earned by doing various activities. The faction with the most points at the end of the week earns a high level reward for 1,000 Glimmer (in-game currency). The losing factions can also gain the reward, but must pay 50,000 Glimmer for their faction's item.[8]
Once a player has completed the main story and has reached level 20, they unlock access to different types of end-game content. These activities include the Nightfall strike (a weekly featured strike with high level rewards) and the "Leviathan" raid, among other PvP activities. Much harder versions of these also exist, called prestige mode (formerly heroic in the original game). These end-game activities reward players with powerful gear upon successful completion to increase their Power level.[9]
Player versus player (PvP)
Like the original, player versus player combat exists in what is called the Crucible with Lord Shaxx returning as its NPC. The original Destiny's Crucible featured six-versus-six and three-versus-three game modes, as well as a limited time two-versus-two mode. In Destiny 2, all game modes are four-versus-four as Bungie shifted their focus to smaller teams for competitive multiplayer and better map design. Like the original, player statistics such as weapon power and defense are balanced between players in Crucible game modes. The in-game HUD was updated so that players can see if an enemy has their super charged or has heavy ammo. Players currently do not have the option to select a single game mode to play. Excluding Trials of the Nine and Iron Banner modes, Crucible features two options, quickplay and competitive. Quickplay rotates between three game modes from the original Destiny that were modified for the new player count: Clash, Control, and Supremacy. Competitive rotates between Destiny 2's two new modes: Countdown and Survival. "Countdown", a best-of-ten rounds mode, is "an asymmetric objective mode where players have to plant a bomb in the enemy base and then defend it until it explodes." One team attempts to plant bombs at designated locations, while the other team defends those locations to prevent bombs from being planted. If the opposing team plants a bomb, they must defend it until it explodes, while the other team attempts to defuse it. If the original defending team kills all players on the offensive team, the round is over, similar to the 'Search and Destroy' game modes from other first-person shooters.[4][10] In "Survival", a best-of-seven rounds mode, a team has a certain amount of lives that is shared across that team. If a player dies and their team's total lives is at zero, they cannot be revived for the remainder of the round.[11][12]
Trials of Osiris from the original game has been replaced by Trials of the Nine. Like Trials of Osiris, Trials of the Nine begins on Fridays and ends with the weekly reset on Tuesdays. The game mode for this new Trials, however, has changed; instead of using the Elimination mode of the original, Trials of the Nine rotates each week between Destiny 2's two new game modes, Countdown and Survival. Only one map is featured for Trials' four-day duration, but the map also rotates weekly. Player's gear is locked during Trials, meaning they cannot change it for the duration of a match. Unlike Trials of Osiris, players can gain access to the Trials of the Nine's social space called The Spire, located in unknown space, for simply completing a match of Trials and earning Trials tokens. There, players will meet an NPC called the Emissary of the Nine, who will exchange tokens for gear. Gaining three, five, and seven wins on the score card, respectively, gains access to the upper tiers of the social space with greater rewards at each tier. Going flawless with seven wins allows admittance into an exclusive area with even greater rewards. Three losses resets the score card. To access Trials of the Nine, players must have completed the campaign, completed Lord Shaxx's "Call to Arms" milestone, and have a Power level of at least 260.[13][14]
The periodic competitive Iron Banner PvP mode of the original game, which disabled balancing of player's gear, also returned for the sequel. Destiny 2's Iron Banner, however, does not disable balancing, with Bungie stating that "Your fighting abilities, not your power levels, will decide the outcome." Like the original, Iron Banner lasts for one week and features milestones to complete daily. Players must have completed the campaign and be level 20 to access Iron Banner, which features the returning Lord Saladin from the original game as its NPC.[15]
Assassin's Creed Origins 2017|Realeased on 27 October 2017|Windows,Playstation
DOWNLOAD FROM STEAM : CLICK HERE
Assassin's Creed Origins is an action-adventure stealth game played from a third-person perspective. Players complete quests—linear scenarios with set objectives—to progress through the story, earn experience points, and acquire new skills. Outside of quests, players can freely roam the open world environment on foot, horseback, camel-back or boat to explore locations, complete optional side-quests and unlock weapons and equipment.
The "eagle vision" mode, which was used by the franchise to give players the ability to scout an area by highlighting enemies and objects, has been replaced by a Bonelli's eagle named Senu as a companion.[1] Players are able to take control of Senu and scout an area in advance, highlighting enemies which will then be visible when they return to controlling Bayek, the game's main character. Players can also tame various predators which will serve as a companion for the players and assist them against enemies.[2] Naval combat, underwater exploration and tomb raiding return to the series.[2][3][4][5][6]
The game also features revised combat mechanics.[7] Previous titles in the Assassin's Creed series used a "paired animation system" whereby the player character would engage with an enemy and combat would be dictated by a series of predeterminted animations based on player inputs and scripted AI movements. Origins moves to a "hit-box system". When the player wields a weapon, they will strike at whatever is in range, allowing them to hit enemies directly, injure individual body parts, and creating the possibility of missing an enemy entirely. Complementing this is the way weapons fall into different categories and are rated on their damage dealt, speed and range.[8] Enemies will be drawn from several basic archetypes that use a variety of tactics in combat which, combined with the hit-box system, will require players to learn the attributes of individual weapons and tailor their playing style to succeed in combat. As enemy combat is also dictated by the hit-box system, the player has been equipped with a shield and will need to balance their offensive and defensive capabilities.[7] Locations within the game world is designed to enable players to choose their playing style by offering stealth and open combat as equally-viable choices for completing objectives.
Origins introduces an arena-based combat system where the player fights waves of increasingly-difficult combinations of enemies culminating in a boss fight.[9] While the introduction to the arena is incorporated into the main story, the arena mode stands alone from the wider narrative. The game world features several arenas, with a variety of enemy combinations and unique bosses not found in the game world. The player is able to unlock additional weapons and equipment by completing arena fights.
May 7, 2017
Strafe | Android/iOS/Windows Gameplay | Just Kill Us
Strafe
Android/iOS/Windows Gameplay
Just Kill Us
Download on steam:- Click Here
Strafe is a first-person shooter. Weapons at the player's disposal will include shotguns, machine guns and railguns. Merchants will appear, who the player can buy upgrades from. The levels in the game are semi-procedurally generated. Upon loading in to each zone, the map is generated by pulling a set of rooms from a pool and arranging them randomly. The enemies, upgrades, and merchants among other assets are also randomized and placed within the zone. Strafe is notably virtual reality head-mounted display Oculus Rift enabled. The game will feature digital gravity and a dynamic blood splatter system. Each weapon has a primary and secondary fire method, with power-up items allowing the weapon to become much more powerful.
Apr 17, 2017
Sea Of Thieves Windows/Xbox One Game | Released on 2017
Windows/Xbox One Game
Released on 2017
Drawn to Death Windows/PlayStation 4 Game | Release On 4th April 2017
Final Fantasy XV Windows/PlayStation | Release On: November 29, 2016
Final Fantasy XV is an open world action role-playing game where players take control of main protagonist Noctis during his journey across the world of Eos. While accompanied by his three companions Gladiolus, Ignis and Prompto, Noctis is the only character directly controlled by the player: he can navigate through simple movement, jump over small obstacles, sprint for a limited time, and perform context-based actions such as taking cover behind objects.[1][2] The world is a large connected landmass that can be explored on foot, or by using the party's car "Regalia" or chocobos, recurring galliform birds in the Final Fantasy series.[3][4] Both the Regalia and chosen Chocobos can be customised by the player, and Chocobos can join in battles if their connection to the characters is strong enough. While Chocobos are controlled manually, the Regalia can be either manually or automatically controlled. The party can also fast-travel to areas unlocked on the world map. The Regalia must be refueled periodically at petrol stations.[5][6][7] In towns the party can visit, there are inns and hotels where they can stay, shops where items and equipment can be purchased with the in-game currency gil, and local tipsters, non-playable characters (NPCs) who provide information on quests, from main story missions to side quests. Side quests are also available from individual NPCs found in towns.[1][7] During some story sequences, dialogue choices appear for Noctis, with the selected option altering the response from NPCs.[7] The game also contains two difficulty modes, Easy and Normal, with players being able to switch between the two.[8][9] In Easy mode, the summon Carbuncle will appear to resurrect and heal Noctis whenever he dies.
Apr 15, 2017
Injustice 2 Android/iOS/Windows Game Play | Release On May 16th, 2017
Android/iOS/Windows Game Play
Release On May 16th, 2017
Tom Clancy's Ghost Recon Wildlands Windows/iOS | Release on 7th March, 2017
Windows/iOS
Release on 7th March, 2017
Apr 4, 2017
Just Cause 3 Game Play | How to Play & Review [Video Include]
Description
Just Cause 3 is an open world action-adventure video game developed by Avalanche Studios and published by Square Enix. Announced on November 11, 2014, it is the third game in the Just Cause series and the sequel to 2010's Just Cause 2. It was released worldwide on December 1, 2015 for Microsoft Windows, PlayStation 4, and Xbox One.
Set six years after its predecessor, Just Cause 3 follows series protagonist Rico Rodriguez as he returns to his birthplace of Medici, a fictional Mediterranean republic under the brutal control of dictator General Sebastiano Di Ravello. The game is played from a third-person view and allows players to explore the island of Medici in an open-ended environment.
Just Cause 3 received generally positive reviews; critics praised the open-ended gameplay, the game's destruction mechanics and promotion of player agency, while criticism was directed at the game's narrative, which was considered clichéd and uninspired, and many noted the performance issues, particularly on the console versions of the game.
Video Play
Mar 5, 2017
Need for Speed: Most Wanted Windows Game Play | Sprit Race [Make it as a Deal]
Need for Speed: Most Wanted is an open world racing game developed by Criterion Games and published by Electronic Arts (EA).
Announced on 4 June 2012, during EA's E3 press conference, Most Wanted is the nineteenth title in the Need for Speed series and was released worldwide for Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS and Android, beginning in North America on 30 October 2012, with a Wii U version following on 14 March 2013 under the title Need for Speed: Most Wanted U. The game picked up on the Most Wanted intellectual property, as opposed to the Hot Pursuit reboot that Criterion Games developed previously.
Feb 21, 2017
GRAND THEFT AUTO V | Released 2015
Grand Theft Auto V for PC offers players the option to explore the award-winning world of Los Santos and Blaine County in resolutions of up to 4k and beyond, as well as the chance to experience the game running at 60 frames per second.
The game offers players a huge range of PC-specific customization options, including over 25 separate configurable settings for texture quality, shaders, tessellation, anti-aliasing and more, as well as support and extensive customization for mouse and keyboard controls. Additional options include a population density slider to control car and pedestrian traffic, as well as dual and triple monitor support, 3D compatibility, and plug-and-play controller support.
MINIMUM SPECIFICATIONS:
OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1, Windows Vista 64 Bit Service Pack 2* (*NVIDIA video card recommended if running Vista OS)
Processor: Intel Core 2 Quad CPU Q6600 @ 2.40GHz (4 CPUs) / AMD Phenom 9850 Quad-Core Processor (4 CPUs) @ 2.5GHz
Memory: 4GB
Video Card: NVIDIA 9800 GT 1GB / AMD HD 4870 1GB (DX 10, 10.1, 11)
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB
DVD Drive
RECOMMENDED SPECIFICATIONS:
OS: Windows 8.1 64 Bit, Windows 8 64 Bit, Windows 7 64 Bit Service Pack 1
Processor: Intel Core i5 3470 @ 3.2GHZ (4 CPUs) / AMD X8 FX-8350 @ 4GHZ (8 CPUs)
Memory: 8GB
Video Card: NVIDIA GTX 660 2GB / AMD HD7870 2GB
Sound Card: 100% DirectX 10 compatible
HDD Space: 65GB
DVD Drive